Ubisoft's CFO confirms the publisher will keep releasing games on physical media, citing the massive revenue share from boxed editions, even as Sony aims to phase out disc production by 2028.
Frederick Duguet, the Chief Financial Officer at Ubisoft, made a declaration that sounds almost anachronistic in the current gaming landscape. During the company's annual meeting with investors, Duguet stated clearly that Ubisoft is not going to fully switch to digital sales. The publisher will continue to release physical editions of its games, a stance that directly contradicts the direction Sony is currently taking with its PlayStation hardware.
This decision comes at a specific time. Sony has publicly outlined plans to gradually abandon disc production by 2028. For a major publisher to look at that timeline and say they will keep pushing product into plastic cases is a bold bet. It is not just a sentimental nod to collectors. It is a calculated financial move based on the reality that a huge portion of their revenue still comes from boxes sitting on shelves.
The math behind the plastic
Ubisoft is not doing this out of nostalgia. They are doing it because the numbers are too significant to ignore. According to the information shared by the company, major releases, including the latest installments in the Assassin's Creed series, get up to half of their sales in boxed versions in many key countries. That is a staggering statistic in an era where digital delivery is often touted as the future standard for AAA titles.
Consider the cost of developing a modern AAA game. We are talking about multi-million dollar budgets. If a publisher abandons a distribution channel that accounts for roughly 50 percent of their revenue for their biggest titles, they are effectively cutting their own financial leg out from under them. Duguet noted that abandoning such a share of revenue would be too risky. The risk of losing that income is simply too high when the alternative is a digital-only model that may not appeal to the same breadth of customers.

Sony's exit strategy
Sony is taking a different path. The Japanese giant has signaled its intention to phase out discs from its consoles by 2028. This is a long-term strategic shift that likely aligns with their broader goals for cloud gaming and digital ecosystem integration. For Sony, the disc is a legacy format that adds complexity to their business model and limits their ability to implement certain digital features seamlessly.
However, Ubisoft's decision highlights a divergence in how major stakeholders view the physical medium. While Sony is moving away from it to streamline their own platform, Ubisoft sees it as a vital revenue stream. This creates an interesting dynamic where a publisher is maintaining a format that its major hardware partner is actively trying to retire. It suggests that the market is not as homogenously digital as some industry observers would like to believe.

The collector's market
Ubisoft also pointed to the specific behavior of their audience. The company noted that some genres are especially popular among players who prefer to collect discs. This is a segment of the market that digital-only models fail to engage as effectively. For these players, the physical object is part of the experience. It is a tangible artifact that represents the game they played and the money they spent.
This insight is crucial. It is not just about convenience or nostalgia. It is about the value proposition that physical media offers to a specific demographic. By continuing to support this format, Ubisoft is acknowledging that a significant portion of their player base values the physical component of gaming. Ignoring this would mean alienating a loyal customer base that prefers to see and hold their games.

A case-by-case approach
Ubisoft is not committing to a blanket policy that every single game they release will have a physical edition. Instead, they have stated that they will decide the fate of a physical release separately for each project. This granular approach allows them to assess the game's features, its target audience, and the platforms it is released on before making a final decision on distribution methods.
This flexibility is key. Not every game appeals to the same audience. A niche indie title might not have the same physical sales potential as a blockbuster action RPG. By evaluating each project individually, Ubisoft can optimize their distribution strategy to match the specific market for that game. It is a more nuanced approach than a simple digital-only or physical-only mandate.
The future of distribution
The end of the disc era is coming, but it is not here yet. Ubisoft's decision to keep releasing games on physical media is a testament to the enduring value of this format. It is a reminder that technology does not always move in a straight line toward a single, inevitable future. Sometimes, the old ways persist because they still make sense for a significant portion of the market.
As we move closer to 2028, we will see how this divergence between Ubisoft and Sony plays out. Will other publishers follow Ubisoft's lead? Will Sony's push to eliminate discs accelerate the decline of physical media? Only time will tell. But for now, Ubisoft is betting that the disc is not just a relic of the past, but a viable part of the present.
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